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    Encryption Escape

    4.2 (35 reviews)
    Closed 3:00 pm - 8:00 PM

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    Call me Doctor, Dr. PSB 11/2/19. Sign the wall of you can find some space!
    Peggy S.

    Fun at the Lights Out room even though they kept giving us hints. Alex and I did Lights Out at the Museum with a friend while he was in town. I've never done an escape room, but with two computer engineers and myself I figured we could get out... And we did! With 8:30 to spare. We booked a reservation online. Lights Out was the middle level difficulty. It entails trying to figure out who stole a painting from a museum. We were told after that the ZEZ room is the hardest so I'm glad we went with the mid-level option to start. We never officially used any of our clues, but one of the staff members did keep talking to us and giving hints throughout the two rooms. I like the range of puzzles. The Lights Out rooms are big enough for maybe 4-5 people. I would not recommend a group over that size. Next time: we're going for ZEZ.

    Joseph A.

    We had a great time! It was the first time any of us have done an escape room and we were able to finish just in time! Will definitely come back again!

    The least helpful ones look the roughest

    Above and beyond other escape rooms. Very attentive staff who watch what you're doing and speak up to help if you're totally going in the wrong direction. They told my son that he was a great puzzle solver which was a huge (much needed) boost of confidence for him. Very engaged staff, great staff roleplay, clean rooms. Have already been twice in November. Once for a girls night and once with the kids. Both times were 10/10

    Odette E.

    We love escape rooms and making it a habit to visit in any town we go. This one was fun but super difficult. We were pair with another family but kids were too young so we wasted time trying to explain the kids to be more methodical. We did the Lights Out at the museum" - as the time passes lights were dimmed. To crack it, we needed at least 30 more minutes. Some of the clues made absolutely no sense, others were given in such a way - not even Einstein will solve. After we ran out of time, and room was dark, the lady came and told us what we missed. There was not way we could have solve the next cue to get a key out to open something else that would have had the key to open the room. If you are doing the room for the first time, I don't see how you could solve. Those that posted that had, I bet they have done it before. Overall, we love it even if we failed. We laughed so hard, they unexperience kids had tons of fun. We will do it again even if it is to finish it with some experience, although I can't remember how I solved some of the clues.

    We had such a fun time!
    Megan Q.

    Everyone was very friendly, we had a very pleasant time! Escaped in just under 50 minutes, we were in the Pirate room. It was not very difficult compared to other escape rooms we've done, a lot of "finding clues". Can't say much more due to spoilers! Very fun!!

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    7 years ago

    Best Escape room in the Savannah area by far! Stellar staff that is with you every step of the way! Can't recommend enough!

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    Review Highlights - Encryption Escape

    Have experienced Shanghai Savannah and Zeta Eta Zeta here and they were decent!

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    Escape Savannah - You enter a victorian parlor room and the door locks behind you!  You have one hour to solve the clues allowing you to escape.

    Escape Savannah

    3.7(51 reviews)
    1.0 mi

    Played a few games here with loved ones and it's always been a great time, they have a variety of…read moredifferent escape rooms. Staff members are nice.

    Strong opinion alert - do not play Zombie Apocalypse. Of the 100+ escape games my wife and I…read moreplayed all over the country, we both agreed this was, without a doubt, the worst. It was truly frustrating how much this game felt like a cash-grab to more-or-less trick people into giving them $30 per person. To paint a picture... - Zombie apocalypse takes place in a single room (which used to be Escape Savannah's lobby). The room is sparsely outfitted with plastic folding tables and chairs, several lockboxes all with number digit locks, and cheap looking set pieces and theming straight from the Halloween store's clearance bin. - The setting is supposed to be a "research lab" but there are various items thrown around that do not fit with this theme and just feel like random trash - tarps, a tire, etc. Even the boards on the window aren't real boards.. they are painted pieces of paper. - There are no cameras or microphones in the room as is normally standard in escape games. Instead, to get a clue, you must knock on the gamemaster's door and tell them what you have solved and what you need help with before they can provide you a clue. - Because Zombie Apocalypse use to be Escape Savannah's lobby, you are directly adjacent to the gamemaster's room separated only by a sliding door that does not completely close. Throughout our game, we were distracted by the loud conversation the gamemasters were having in the room next door. When we knocked on the door for a hint, no one came out. - At one point during the game a gamemaster presumably arriving for her shift with coffee in hand walked from outside the building, through our room, and into the gamemaster room- she said "don't mind me'. At another point, an arriving group of players for another game was knocking on the door to enter the building (through our escape room) for their escape room. - We were told in the intro to the room that there would be a live actor that enters the room at some point. The gamemaster said this "zombie" will not touch you and requested us not to touch this "zombie". At no point during our hour did any actor/zombie enter the room. When we asked the gamemaster at the end of the game about it, she said she tells people that there will be a live actor whether or not there will be or not "to keep people on edge". She said if we wanted to see the live actor, to come back on a weekend (note: we played on a SATURDAY afternoon). - The puzzles were all paper based. The puzzles themselves weren't terrible, but many of them (for example, index cards with basic arithmetic on them) felt more like homework than fun, clever puzzles normally seen in escape rooms. - There were no fun moments/surprises/reveals in this escape room. The entire (one room) space was available to us from the beginning of the game, no technology was used, and there were no fun interactions - just entering numbers into combination locks to open lockboxes. The ending was very anticlimactic- it ends once you open the last lockbox. To be honest, we weren't even sure if the room was over. - Halfway into our hour, our gamemaster came in and started cleaning-up/resetting the puzzles we have already completed while we were still playing. We have never experienced this in an escape room... at that point, we just turned to each other and laughed. - At the time of playing (early January 2020), this room was listed as a capacity of 8-16 people. We played this room as a group of two and finished the room with one hint used- not because we are great escape room players, but because there wasn't a ton going on in this room. In my opinion, six people should be the absolute maximum for Zombie Apocalypse due to the limited number of puzzles and small space. As I type this, I can't stop shaking my head. I really don't like disparaging small businesses, but Zombie Apocalypse just felt...unethical. We hope those new to escape games do not judge the escape game industry as a whole on Zombie Apocalypse.

    Photos
    Escape Savannah - Escape The Haunted Room! A real life escape room adventure game'

    Escape The Haunted Room! A real life escape room adventure game'

    Escape Savannah
    Escape Savannah - Winners so far for the fastest time!

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    Winners so far for the fastest time!

    Encryption Escape - escapegames - Updated September 2026

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