A definite five star venue and a fitting place to take my #400 review spot.
Yes, I had been holding onto this particular review spot, truly marking that Yelp is an addiction and not just a passing fancy. And I saved it for something this worthy.
First off, the venue is lovely. The architecture is modern but not as cold or sterile as other symphony halls I've attended. It strangely has a cozy feeling to it. Perhaps it is because it is a small hall for a major city, but it seems appropriate for Seattle.
Of course the Founder's level are the coveted seats and go quite quickly. I was fortunate enough to get the second best seats, which are any of the box seats available. They offer beautiful views and a more intimate feel. You may actually enjoy only being near two other couples than crammed into a long row. But the hand off is no head on view.
There have been many shows I have missed here, most recently La Boheme, which I do regret. But when I heard Play! was coming I was most pleased.
First off, Play! is a unique experience. You get a cross-section of regular symphony patrons, older video game lovers, and parents and their video game loving children. So it's a nice mix of young and old. Informed music lovers and people who just like games.
For me, this experience turned out to be so much more. It was our 10 year anniversary and thanks to MMAD we were able to enjoy it.
We also didn't realize until we were there that Arnie Roth was the conductor. Most people don't know who he is, but he was originally part of "Dear Friends" and "More Friends". These were projects of Nobou Uematsu, the composer of many of the Final Fantasy series music, raved as some of the greatest video game music ever composed.
In 2003 and 2004 for E3, Uematsu translated his music for the LA Philharmonic and with Roth gave the world a wonderful new experience. The shows were once in a lifetime.
The whole idea of symphony translated video game music was belittled and even right before the performance, the musicians were laughing to the press about it. It wasn't until afterwards that they admitted to the same press that they had never heard an audience applaud, hoot, holler and react so passionately to any music they had ever performed.
Thus Play! was able to be born. Uematsu also took the time to create the Fanfare piece and of course allowed many of his Final Fantasy pieces to be played during Play!, including the breathtaking finale "One Winged Angel".
While Play! was a wonderful experience, it was 1/10th of what Roth's previous concerts were. The Seattle Symphony itself is quite small and could not reproduce the soul moving energy and depth that a full orchestra could. The songs were varied from many different consoles and generations. Which was a nice sample of all the music but isolated much of the audience. I mean almost anyone today knows the Super Mario Bros tune. But most won't pick up Oblivion, Halo, or even what a Final Fantasy tune sounds like. Which was evident from the lack of response. This was not meant to be pinky-in-the-air aristocratic music where you sit staring and unmoved. As in the previous two concerts, Roth wants people to communicate with him and the symphony. And truly, I think he expected more yelling and whistling then what was offered.
Overall, the performance was unique, the acoustics were solid and the view spectacular. The downers were the lack of enthusiasm from the crowd and the size of the symphony, which didn't do the music justice. Hopefully neither will deter Roth from bringing this show to other cities. read more