It's hard to fathom, but almost a decade has passed since we paid to stand in line for any…read moreexperience, much less a pirate one! We love how escape rooms now accommodate duos, and especially appreciate that rooms are now private, and we are able to be silly and competitive and immature with the people who matter. I mean, imagine being stuck on a schooner or deserted island with people you don't know - it would be a streaming series! Oh, wait ...
Well, Back in Time is one of our favourite companies when it comes to escape rooms that are immersive and faithful to theme and story, but we're a little embarrassed to say that we were excited to try Blackbeard's Treasure because of a streamed show, excellent, though it be. Yes, we could have chosen to do this particular escape room because of the book(s), the movie, the theme park or the dinner adventure, but, no, it was Black Sails, just taken off that streaming service, that piqued our interest!
The mall where we usually play Back in Time is under renovation, so we played our Friday afternoon game at their temporary space in a small strip mall not far away and just as easy to get to. Parking was good right outside at 3:30pm on Friday, which was their first game of day, and we arrived just about the same time as Harrison, our very enthusiastic game host, who had just escaped (haha) from the same traffic jam as we had. We were shown into the waiting room, and although this was not a permanent location, the lobby looked exactly as it did in the mall, and it was nice that the clean no-frills restroom was located at end of hallway inside the business instead of outside in the mall.
Our entry into the game was heralded by a preview video which complemented what we knew about Blackbeard, especially fresh off Black Sails - but game (unlike TV series) was definitely family-friendly. The room was spacious for our duo, and would fit four in a group comfortably. On the whole, the room was a little dark, but the décor was in theme and music was ambient.
Blackbeard's Treasure was a linear game, where most of the puzzles were one & done, even though there were some red herrings (of course, pirates ...). We categorise it as a 3G or third generation room, meaning it comprised a lot of use of magnets, but also a lot of nice old locks. Happily, there were no glitches at all, and everything worked to our success at 52:02. Our very favourite part of the game was being fired on by cannons, and although we wish we could understand the parrot - Captain Flint shore was purty! - we had no least favourite puzzles at all. Harrison was fantastic because she made sure we could read the clues on the in-room timer and clue screen when it was clear the bird was speaking in not an escape roomer's language! Everything made sense, and, once in the room, we didn't miss the mall at all. In fact, we took advantage of the promotion that allowed us to take photos in the room with props, and our gamemaster did a terrific job with both their camera (and thank you for getting the photo to us immediately!) and ours. It was a little more expensive, but worth it for the memories.
This review has been posted on Google and Yelp.