And so it happened, on December 29th, 2014 - my friends and I (seven in total) finally made good on our vow and took a pilgrimage to Funspot to spend a day basking in their arcade museum. We came from various locations (Connecticut, Massachusetts, and New York) and arrived between ten and eleven, prepared to game ourselves silly until they chucked us out of there. There are plenty of attractions at Funspot - miniature golf, bowling, "skill" games for prize tickets - but we had little interest in those, so you'll need to find another review for that information. All we cared about was the arcade museum and some food to keep us going.
I can't lie: our eyes popped out of our skulls when we made our way to the top floor where the vintage cabinets are kept. There are other pockets of arcade games scattered around Funspot, but this was the heart of it all. Vintage gamers will likely spend their first hour just gazing at all of the cabinets, marveling at the incredible selection and feeling so many memories bubble back to the surface. Funspot's collection of games - from the famous to the obscure - is very, very impressive.
What was less impressive was the state of some of the cabinets. I don't expect every machine to be in pristine condition, obviously - the combined forces of time and daily use can wear out the sturdiest cabinet. But there were problems everywhere. The firing button on the Galaga machine was gunked up. The Raphael coin slot on the TMNT machine was jammed, keeping us from getting in a proper nostalgic four-man romp. Donkey Kong 2 was completely fried. Even Pac-Man, the great legend, was out of sorts - there was no audio and someone had monkeyed with the DIP switches to change the default settings. I managed to fit in a few dozen games that were in working order, and had a great time, but my crew had way too many 'Game X isn't working right' stories for my liking. If the place wants to pride itself on being a museum, it should act as one and work hard to preserve the exhibits. It's the Internet era; parts and technicians are available. Given that the vast majority of the young customers were only interested in trying to win prize tickets downstairs, maybe the arcade has become a secondary concern.
Complaints aside, I enjoyed many hours of vintage gaming bliss. The food, on the other hand, was much more problematic. We had lunch at the Braggin' Dragon, which is little more than a modest-sized cafeteria. The menu is absurdly limited - nothing but pizza and a handful of fried finger foods - and the cuisine is staggeringly mediocre. As advertised, their best offering is their pizza, which is perfectly fine for an arcade and you get a 17 inch pie for $12, which is not too shabby. Everything else is freezer aisle quality. My buddy got a chicken finger 'fun meal' for about six bucks, consisting of two bland chicken fingers on a bed of so-so fries. Not great.
We decided to try our luck with Funspot's other eatery, the D.A. Long Tavern, for dinner. We got the menu and just laughed - it was the exact same stuff they had in the cafeteria, plus alcohol. There were eight items total on the menu, and two of them were scratched off. I don't get it at all. I don't expect a five-star seafood restaurant at an arcade in rural New Hampshire, but I would think that a destination family place could support a decent restaurant with a proper menu. At least throw us a chicken sandwich, or a hamburger, or SOMETHING. I highly advise going off-site to eat if you plan on making a day of it at Funspot.
Still, I got to play Q-Bert on a proper cabinet. I played a real Mr. Do! machine for the first time in my life. My buddy and I fulfilled a decade-long dream to team up for a game of Smash TV. Those are some great times and memories that I won't soon forget. I think that's my true beef with Funspot: it could be paradise, but it seems to settle for passable. With some more diligence and a proper eatery, it would become a gaming destination I would recommend to just about anyone. read more