"Night allows the stars to shine and we come alive. No, daytime is for kiddie shows, clowns and Kewpie dolls. " -- American Horror Story: Season 4 | Episode 2
I wanted to love this place so much, especially since they have all these 5-star reviews (from people who don't normally write reviews...), but alas they have some major kinks to work out. I do want to point out that they are new and on a Friday night had only one person working with 2 rooms going at once - something they definitely need to rethink.
I will applaud them for creativity - a theme no one else has - Clowns/circus theme. However, it took major convincing to get my group to consider it and it took hours upon hours and even a phone call to the owner to assure us that no actors were involved and no one would jump out. So let me assure you, anyone with coulrophobia is fine coming and doing this room. Honestly, this is a circus theme and the clowns are minimal. If you think you may have nightmares, then stay away.
We showed up for our 11pm start time at 1045pm - we knew we had to sign waivers. We met Bekka and she was great! Very accommodating and explained the previous group was still in the clown room. There was also another group of 4 waiting to go into the Outbreak room - they were playing the puzzles in the lobby waiting to get going. The previous group came out - having escaped - and got their pictures taken and went about their way. Bekka explained she had to reset the room and she was waiting on her co-worker to show up to do that - could we wait. She went ahead and gave the overall instructions to us all and about them another guy showed up (he had been at the front desk of the building when we showed up - he went in to reset while Bekka got Outbreak going.
Eventually, we were introduced to "Beatrice," and were led into the Clowned room and away we went.
***MILD SPOILERS*** Do not read this if you want to do this room.
So my issues with this room are somewhat major. The room has multiple sections. In the first section, there was a padlock that was unlocked. So when we found a code (that could have unlocked a couple of things, we didn't know if it went to the lock that was not reset, or something else in the room.
Inside the cabinet was a cryptex, inside the cryptex was a clue - by the way, this was in plain sight when you walked in the room. As it turns out, after we spent quite a long time on that riddle, we had the wrong riddle. We finally radioed in for help (as the riddle made little sense, but all attempts at solving it were futile), Bekka had us read it to her, and her version was completely different. When she read us her version, we got the answer right away. That allowed us to move on to the next part of the room and more puzzles.
Now we moved on to a part of the room that had a complex technical piece. I walked in, looked at it and you could tell it was broken. Computer pieces strewn about - a computer mother board just sitting exposed - it looked broken. A computer was sitting in the corner with code showing on the screen - so we asked. She asked us what we had done, we told her - and she apparently we were supposed to hear a clue once did something. That didn't happen, so she gave us the clue.
We worked the puzzle in the room - by the way - solved it quickly. When that didn't allow us to move forward, we radioed. Turns out, we were given the previous clue out of order, so our solution was out of order. Instead of us figuring this out right away, we were told we solved the puzzle wrong. We wasted an additional 10 minutes in here thinking all our work was wrong, until we decided to reorder the puzzle - then we got thru it. Turns out, the "answer key" Bekka has was incorrect. I'll explain outside of spoilers.
Room 3 - Minimal issues in here, but we had maybe 10 minutes left when we got in here. We should have had more like 20. We mad rushed in this room and luckily, there was a lot in this room I had seen and done before in other rooms. Thankfully.
***END OF SPOILERS***
My biggest issue, with any escape room is you cannot have effective game masters if you do not allow them to go thru the rooms themselves and figure things out. Bekka was great for what she had to work with. Mastering two rooms at once, she had no idea where we were at any point in the game. She was too busy watching the other team as well. So we had to tell her what we had done already each time we asked for help. The room was not properly reset, so items were put away wrong or not at all. And since she has never done the room herself, she has no clue what solutions are or what we are doing - how can you master a team, if you haven't done it yourself. I don't fault Bekka in the least - she was so friendly and apologetic for the issues. But you need 1 game master per room, and they need to be an expert on that room.
Big Games has big potential. I look forward to trying out their Outbreak room as well as Pharaoh (once it opens). read more