Agent November provides a choice of both outdoor or indoor games which is a nice variety considering how many escape immersive events take place in one or the other. I was one of the lucky members courtesy of lovepopupslondon.com to do both missions and on a rare hot summer-like day too.
When I first arrived at the venue for the indoor mission, Murder Mr. E., the location lived up to its 'disguise', for who would've guessed an immersive escape room would be residing inside a pub. Situated in the corner of the room behind panel screens with police tape draped across, you'll be forgiven for thinking that the quality of this make shift getup was lacking in quality.
I had expected another room away from the pub's customers, and I did wonder about the public 'contaminating' the scene, which might've perhaps delayed or even ruined the game process. But fortunately, despite it being different from what I would expect in an escape room, it soon lived up to its thrill because as soon as the clocks started we all immersed ourselves in the game and for the next hour, forgot where we were.
One of my concerns was the confusion in items that were actually a part of the game itself. I had on numerous occasions, picked up an object only to be told it wasn't part of the game aka litter lying around lol. However, what was fun was actually finding items that were clearly in front of you and the best part was finding and solving clues quickly one after the other and seeing them all fit together systematically. There were some difficulty in some areas with figuring out what to do next, but with the helpful prompts from Agent November himself, we were soon on our way.
Although we worked through till the bitter end, we unfortunately got the wrong suspect (so close, so very close!) but seeing it all come together, especially in such a small area was incredible. My other nitpick was the area space. if given more space to move around with (we were potentially a team of 7), it would've allowed for more exploring and area to work out what was clearly a lot of items and objects found. Still, I've never done an escape room like this before and if you're looking for something different, with abit of challenge, and something to stimulate the mind, then this is a game to go for! It works out cheaper per person than an average escape room so you would get more value for your buck.
The game delivers the same thrill as an actual 'roomed' escape room and although tricky at times to figure out some of the clues it wasn't impossible and once you get the actual answer, you'll be kicking yourself for not having figured it out earlier. ;-)
For the outdoor game, titled MAJOR X PLOW-SHUN, the best way to describe it would be an escape room with a major expansion of space which was in contrast to the other game I played with the lack of space. I would say this was by far my favourite, as it was active and felt a lot like a treasure hunt. In fact, I would love to participate in the other game as the thrill and adrenaline was definitely there. Compared to Murder Mr. E., this game had fewer materials to work with, leading to less distraction and more teams to focus their concentration on as there were fewer amounts of tasks at hand.
We were lucky to have the rare hot summery weather, so this doubled up as a lovely day out too (if you're up for some summer fun but with a twist, then this is a game to defo sign up for as its exhilarating and feels alot like an undercover mission, especially as we were all given our own radios and hats!!). There is alot of rushing and running involved and once you figured out the clues, you would never see the park in the same way again. Hidden in clever pockets of the park were key items which you must find to proceed and I have to say this is actually one of the best immersive outdoor experiences I was lucky enough to be involved in. The weather held out, and although we didn't get to the end of the game before the time ran out it was still alot of fun and extremely memorable so thanks Agent November.
in terms of improvement, I reckon perhaps an extra 15 minutes would allow plenty of time to complete the game for when we saw how much we had left to do, it did leave us feeling abit disappointed we never got the chance to get that far and also in terms of prompting, perhaps hints should be given even when the players didn't ask for them which would've allowed us more time to move on to the next task without much delay but all in all, a fantastic game, well executed and defo one for Londoners to immerse themselves in. read more